Showing posts with label James Scott Bell. Show all posts
Showing posts with label James Scott Bell. Show all posts

Wednesday, January 16

Conflict should be at the core of what drives a story forward. Ah, but here's the rub: being conflict-averse and passive aggressive is far more common in real life than shouting matches, car chases and fisticuffs. Given the choice, most will flee from conflict rather than stay locked in it.

Unless there's glue.

In Plot and Structure, James Scott Bell gives one of the better explanations for this aspect of characterization he calls "adhesive." He defines it as "any strong relationship or circumstance that holds people together" (81). In other words, adhesive is the compelling reason opposing parties can't just peaceably part ways.

© libertygrace0, Flickr Creative Commons
What's the strong reason for your lead to stick around? What keeps her going in spite of obstacles and motivates her to reassess and take new action with each set back? How about the antagonist? Why doesn't he just go pick on someone else?

Adhesive is usually found in the reasons behind your lead's pursuit of her goal and your antagonist's opposition of your lead. Bell lists some broad categories:

~Life and death. If the opponent has a strong reason to want to kill your lead, that's a powerful glue. Your lead's struggle to stay alive is a powerful motivation to keep on keeping on.

In some genres, fear of losing one's identity, autonomy or reason for living--in other words, fighting to escape a psychological death--are the driving force. The lead must change and grow or die inside.

~Professional duty. Readers can understand how a doctor won't give up on a patient, for example. Our professional lives are often tied up in our sense of purpose and reason for living. To fail professionally means a kind of psychological death.

~Moral duty. A husband whose wife and child are kidnapped won't sit idly by. Nor will a pastor who discovers one of his parishioners is being abused. To give up on doing the right thing would mean letting evil prevail--a spiritual death.

~Obsession. Someone who has lost touch with reality may become powerfully locked to something they desire--whether it's the celebrity they stalk, and object they believe will empower them or a family member they need to control and dominate.

~Physical location. This is a setting-based twist on the life-and-death adhesive. Opponents might become stuck in a place that would be more deadly to flee from than to stay in. Think of the family snowed in at the haunted hotel in The Shining.

What's the glue in your story conflict? How might the applying concept of adhesive make your story stronger?
Wednesday, January 16, 2013 Laurel Garver
Conflict should be at the core of what drives a story forward. Ah, but here's the rub: being conflict-averse and passive aggressive is far more common in real life than shouting matches, car chases and fisticuffs. Given the choice, most will flee from conflict rather than stay locked in it.

Unless there's glue.

In Plot and Structure, James Scott Bell gives one of the better explanations for this aspect of characterization he calls "adhesive." He defines it as "any strong relationship or circumstance that holds people together" (81). In other words, adhesive is the compelling reason opposing parties can't just peaceably part ways.

© libertygrace0, Flickr Creative Commons
What's the strong reason for your lead to stick around? What keeps her going in spite of obstacles and motivates her to reassess and take new action with each set back? How about the antagonist? Why doesn't he just go pick on someone else?

Adhesive is usually found in the reasons behind your lead's pursuit of her goal and your antagonist's opposition of your lead. Bell lists some broad categories:

~Life and death. If the opponent has a strong reason to want to kill your lead, that's a powerful glue. Your lead's struggle to stay alive is a powerful motivation to keep on keeping on.

In some genres, fear of losing one's identity, autonomy or reason for living--in other words, fighting to escape a psychological death--are the driving force. The lead must change and grow or die inside.

~Professional duty. Readers can understand how a doctor won't give up on a patient, for example. Our professional lives are often tied up in our sense of purpose and reason for living. To fail professionally means a kind of psychological death.

~Moral duty. A husband whose wife and child are kidnapped won't sit idly by. Nor will a pastor who discovers one of his parishioners is being abused. To give up on doing the right thing would mean letting evil prevail--a spiritual death.

~Obsession. Someone who has lost touch with reality may become powerfully locked to something they desire--whether it's the celebrity they stalk, and object they believe will empower them or a family member they need to control and dominate.

~Physical location. This is a setting-based twist on the life-and-death adhesive. Opponents might become stuck in a place that would be more deadly to flee from than to stay in. Think of the family snowed in at the haunted hotel in The Shining.

What's the glue in your story conflict? How might the applying concept of adhesive make your story stronger?

Tuesday, January 25

Conflict should be at the core of what drives a story forward. Ah, but here's the rub: being conflict-averse and passive aggressive is far more common in real life than shouting matches, car chases and fisticuffs. Given the choice, most will flee from conflict rather than stay locked in it.

Unless there's glue.

In Plot and Structure, James Scott Bell gives one of the better explanations for this aspect of characterization he calls "adhesive." He defines it as "any strong relationship or circumstance that holds people together" (81). In other words, adhesive is the compelling reason opposing parties can't just peaceably part ways.

What's the strong reason for your lead to stick around? What keeps her going in spite of obstacles and motivates her to reassess and take new action with each set back? How about the antagonist? Why doesn't he just go pick on someone else?

Adhesive is usually found in the reasons behind your lead's pursuit of her goal and your antagonist's opposition of your lead. Bell lists some broad categories:

~Life and death. If the opponent has a strong reason to want to kill your lead, that's a powerful glue. Your lead's struggle to stay alive is a powerful motivation to keep on keeping on.

~Professional duty. Readers can understand how a doctor won't give up on a patient, for example. Our professional lives are often tied up in our sense of purpose and reason for living. To fail professionally means a kind of psychological death.

~Moral duty. A husband whose wife and child are kidnapped won't sit idly by. Nor will a pastor who discovers one of his parishioners is being abused. To give up on doing the right thing would mean letting evil prevail--a spiritual death.

~Obsession. Someone who has lost touch with reality may become powerfully locked to something they desire--whether it's the celebrity they stalk, and object they believe will empower them or a family member they need to control and dominate.

~Physical location. This is a setting-based twist on the life-and-death adhesive. Opponents might become stuck in a place that would be more deadly to flee from than to stay in. Think of the family snowed in at the haunted hotel in The Shining.

In some genres, fear of losing one's identity, autonomy or reason for living--in other words, a psychological death--are the driving force. The lead must change and grow or die inside.

What's the glue in your story conflict? How might the applying concept of adhesive make your story stronger?
Tuesday, January 25, 2011 Laurel Garver
Conflict should be at the core of what drives a story forward. Ah, but here's the rub: being conflict-averse and passive aggressive is far more common in real life than shouting matches, car chases and fisticuffs. Given the choice, most will flee from conflict rather than stay locked in it.

Unless there's glue.

In Plot and Structure, James Scott Bell gives one of the better explanations for this aspect of characterization he calls "adhesive." He defines it as "any strong relationship or circumstance that holds people together" (81). In other words, adhesive is the compelling reason opposing parties can't just peaceably part ways.

What's the strong reason for your lead to stick around? What keeps her going in spite of obstacles and motivates her to reassess and take new action with each set back? How about the antagonist? Why doesn't he just go pick on someone else?

Adhesive is usually found in the reasons behind your lead's pursuit of her goal and your antagonist's opposition of your lead. Bell lists some broad categories:

~Life and death. If the opponent has a strong reason to want to kill your lead, that's a powerful glue. Your lead's struggle to stay alive is a powerful motivation to keep on keeping on.

~Professional duty. Readers can understand how a doctor won't give up on a patient, for example. Our professional lives are often tied up in our sense of purpose and reason for living. To fail professionally means a kind of psychological death.

~Moral duty. A husband whose wife and child are kidnapped won't sit idly by. Nor will a pastor who discovers one of his parishioners is being abused. To give up on doing the right thing would mean letting evil prevail--a spiritual death.

~Obsession. Someone who has lost touch with reality may become powerfully locked to something they desire--whether it's the celebrity they stalk, and object they believe will empower them or a family member they need to control and dominate.

~Physical location. This is a setting-based twist on the life-and-death adhesive. Opponents might become stuck in a place that would be more deadly to flee from than to stay in. Think of the family snowed in at the haunted hotel in The Shining.

In some genres, fear of losing one's identity, autonomy or reason for living--in other words, a psychological death--are the driving force. The lead must change and grow or die inside.

What's the glue in your story conflict? How might the applying concept of adhesive make your story stronger?

Tuesday, December 7

One of my CPs is a big advocate of experimentation to get through blocks when you're drafting. She says to keep trying things until something works. On its face, this idea sounded like a huge time suck to me. Draft ten versions of the same scene? Ugh.

While thumbing through an old favorite reference to help a different CP, I found a great way to adapt Jenn's advice. In Plot & Structure by James Scott Bell, he suggests you "think in film" to improve your plots. In other words, play a scene in your mind as if it were a film. Now imagine you're the director, and your characters are an improv troupe. As you vividly imagine a scene playing, give the characters freedom to improvise. If you don't like what they come up with, rewind and try something else.

In another chapter, Bell mentions "unanticipating" as a way to avoid plot cliches. By this he means going for the unexpected--taking a typical scenario and letting it veer off in a new, interesting direction. Instead of going with the first character reaction that pops into your head (the cliche), you brainstorm five to eight alternate "and then what?" scenarios.

To take Bell's ideas to the next level, I suggest combing "unanticipate" with "think in film" to help you make the most of your drafting hours. Rather than painstakingly write out every possible permutation of your scene, brainstorm some alternate ways to play the emotion, action, motivation, conflict. Jot a few notes, then let each scene alternative play in your mind like a film.

Which version grabs you? Which feels right for your characters? Which opens the most interesting possibilities for your story to move forward? That's your winner.

Run to the keyboard or notebook and get down as much as you can, quickly.

How might these techniques help you draft more effectively? What other tips do you have for avoiding stuckness and cliches?
Tuesday, December 07, 2010 Laurel Garver
One of my CPs is a big advocate of experimentation to get through blocks when you're drafting. She says to keep trying things until something works. On its face, this idea sounded like a huge time suck to me. Draft ten versions of the same scene? Ugh.

While thumbing through an old favorite reference to help a different CP, I found a great way to adapt Jenn's advice. In Plot & Structure by James Scott Bell, he suggests you "think in film" to improve your plots. In other words, play a scene in your mind as if it were a film. Now imagine you're the director, and your characters are an improv troupe. As you vividly imagine a scene playing, give the characters freedom to improvise. If you don't like what they come up with, rewind and try something else.

In another chapter, Bell mentions "unanticipating" as a way to avoid plot cliches. By this he means going for the unexpected--taking a typical scenario and letting it veer off in a new, interesting direction. Instead of going with the first character reaction that pops into your head (the cliche), you brainstorm five to eight alternate "and then what?" scenarios.

To take Bell's ideas to the next level, I suggest combing "unanticipate" with "think in film" to help you make the most of your drafting hours. Rather than painstakingly write out every possible permutation of your scene, brainstorm some alternate ways to play the emotion, action, motivation, conflict. Jot a few notes, then let each scene alternative play in your mind like a film.

Which version grabs you? Which feels right for your characters? Which opens the most interesting possibilities for your story to move forward? That's your winner.

Run to the keyboard or notebook and get down as much as you can, quickly.

How might these techniques help you draft more effectively? What other tips do you have for avoiding stuckness and cliches?